Locales
The locale of the build system might affect the build products. While it is important that developers have access to error messages in the language of their choice, tools which output is influenced by the current locale can make locale a source of reproducibility issues.
There are many aspects regarding locales (see GNU libc locale(1) manpage). The ones that follow are the most important ones to consider in the context of reproducible builds.
Time format
Several common time formatting functions will have output depending on the
current locale. On a POSIX system the formatting will depend on the
LC_CTIME
environment variable, which can be overridden by LC_ALL
.
For build systems, it’s thus best to use LC_ALL
directly:
The system timezone and TZ
environment variable will also affect the output of time formatting
functions.
Collation order
Common sorting functions are affected by the LC_COLLATE
environment
variable, which can be overridden by LC_ALL
. Some locales can be quite
surprising.
This typically shows when using sort
. The fr_FR
locale will sort
independently of the character case:
The C
locale will sort according to the byte values and is always
available:
Default character encoding
The default system character encoding will affect both the input and output
of many tools. It is defined using the LC_CTYPE
environment variable, and
can also be overridden using LC_ALL
.
Here’s an example when using lynx
to convert HTML documentation into text:
The C.UTF-8
pseudo-locale can always be used to get the default strings
with UTF-8 output:
Introduction
- Which problems do Reproducible Builds Solve?
- Definitions
- History
- Why reproducible builds?
- Making plans
- Academic publications
Achieve deterministic builds
- Commandments of reproducible builds
- Variations in the build environment
- SOURCE_DATE_EPOCH
- Deterministic build systems
- Volatile inputs can disappear
- Stable order for inputs
- Stripping of unreproducible information
- Value initialization
- Version information
- Timestamps
- Timezones
- Locales
- Archive metadata
- Stable order for outputs
- Randomness
- Build path
- System images
- JVM
Define a build environment
- What's in a build environment?
- Recording the build environment
- Definition strategies
- Proprietary operating systems